@startuml
sprite $circle_info [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000158ACCCCA851000000000000000000
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0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
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0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000
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00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD10000000
000000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFC100000000
0000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
000000000007FFFFFFFFFFFFFFFFFFFFFFFF700000000000
0000000000002CFFFFFFFFFFFFFFFFFFFFB2000000000000
000000000000004BFFFFFFFFFFFFFFFFB400000000000000
000000000000000027BFFFFFFFFFFB710000000000000000
000000000000000000002567765200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CIRCLE_INFO(_alias) ENTITY(rectangle,black,circle_info,_alias,FA6 CIRCLE_INFO)
!define FA6_CIRCLE_INFO(_alias, _label) ENTITY(rectangle,black,circle_info,_label, _alias,FA6 CIRCLE_INFO)
!define FA6_CIRCLE_INFO(_alias, _label, _shape) ENTITY(_shape,black,circle_info,_label, _alias,FA6 CIRCLE_INFO)
!define FA6_CIRCLE_INFO(_alias, _label, _shape, _color) ENTITY(_shape,_color,circle_info,_label, _alias,FA6 CIRCLE_INFO)
skinparam folderBackgroundColor<<FA6 CIRCLE_INFO>> White
@enduml